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Just because a game is on disc doesn’t mean it will work in the future

via Ars Technica·independent coverage, not Tech Spindle reporting
Why this ranksMedia Analysis
33TS ScoreImpact + Innovation, combined
IMPACT50
INNOVATION15

Our take: Data on game disc dependencies; observation, not innovation.

Why Impact & Innovation? We ask two questions of every story: did this actually change something in the real world (Impact), and is the idea genuinely new (Innovation)? Together, that's the TS Score — not engagement, not who posted it, just what matters and what's new.

A quarter of physical game releases require internet downloads to function properly, with the ratio rising to 50 percent for Xbox Series X games, undermining the permanence of physical media.

Read the full article at Ars Technica

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TechnologyScienceSecurityPublished Jul 30, 8:12 PM
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