I tried to beat my own Tic-Tac-Toe AI 1,270 ways. It never lost.
Our take: Minimax AI verification; solid algorithmic validation, not novel research.
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A Tic-Tac-Toe AI using minimax with alpha-beta pruning was tested across all 642 reachable 3×3 game positions and never lost, proving "unbeatable" is not a claim but a mathematically verified fact.
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